Curriculum design and facilitation of anti-oppressive game design program for youth.


Developed curriculum and facilitated a high school youth creative collective for designing anti-capitalist and anti-oppressive video games.

Learn more about the program here.





Games for justice is a summer program and creative collective designed to provide youth of color an anti-capitalist, anti-oppressive, and pro-racial justice space to design games and have critical discussions around liberatory values all while being compensated for their time and labor. We used participary methods to incorporate community care, healing, self-expression, self-reflection, and personal development in the program through activites like:
  • Racial Affinity groups
  • Group defined community agreements
  • Youth driven lessons
  • Introductions to anti-oppressive resistance methods
  • Game development tutorials (Renpy, Twine, and Contruct)

The mainstream game industry has repeatedly failed to center labor rights and anti-capitalism, anti-imperialism, racial justice, queer and gender justice, disability justice, and other anti-oppressive practices both in their games and in their studio structures. In response to this, our team built on worker-cooperative models and the values of community collectives to design a two week long curriculum that stimulated an environment for justice-focused themes.





The Games




Interactive fiction game made by the Games for Justice staff during staff training using Renpy.


Interactive fiction game made by students Destiny McConville, Kiran Bhat, and Mauryon Lee using Construct 2 and Twine.


I served as the primary mentor to a group of three youth to develop a game called Crop Co-op, discussing how gentrification and capitalism impact the direct action efforts of a farmer’s market co-op.

To view the rest of the games designed by the Games for Justice Collective, 
check out the programs itch.io page.

You can find more information about the program at husain-rizvi.wixsite.com/gamesforjustice.